<!-- Generated from /docs. Do not edit by hand. -->
> Source: https://inspekt.gg/docs · The live 3D viewer and the Render API show a CS2 item at its exact float, pattern seed, stickers and charm on your own site. Live examples of both.

# Overview

Inspekt shows a CS2 skin as a live 3D viewer or as a still image. Both draw the exact item, with its float, pattern seed, stickers and charm.

Inspekt Lens

Our extension for Chrome and Firefox puts our render, HQ, Compare and 3D over listings on CSFloat, tradeit.gg, DMarket and Market.CSGO, for $5 a month.

[How Lens works](https://inspekt.gg/docs/extension) [Lens pricing](https://inspekt.gg/pricing#personal)

## Live viewer

Drag to rotate the item and scroll to zoom. This embed shows an AK-47 | Case Hardened at float 0.2334 and pattern seed 661, with four stickers and a charm.

Add it to your page with one script tag and one call. [Quickstart](https://inspekt.gg/docs/quickstart) has the four steps, and [Embed parameters](https://inspekt.gg/docs/embed) lists every option.

## Still images

The [Render API](https://inspekt.gg/docs/render-api) returns one image per URL, for product cards and link previews. Click a still on this page to open it at 1600 × 1000, the largest size the API draws without a key. The same AK-47 from three angles, set by `view`:

`view=hero`, the default

`view=front`

`view=back`

Knives, gloves and every other finish in the catalog take the same call:

Karambit | Fade, float 0.0071

Sport Gloves | Pandora's Box, float 0.6103

AWP | Dragon Lore, float 0.1913

M4A1-S | Printstream, float 0.0088

### Backgrounds

Set the background with `bg`. There are six plain backgrounds: steel (the default), black, white, charcoal, ember and violet. `bg=transparent` leaves the background out and keeps the webp's alpha channel, shown here over a checkerboard:

AK-47 | Neon Rider, `bg=steel`, the default

Desert Eagle | Printstream, `bg=black`

SSG 08 | Blood in the Water, `bg=white`

Butterfly Knife | Marble Fade, `bg=ember`

Nova | Hyper Beast, `bg=violet`

MP7 | Bloodsport, `bg=transparent`

`bg=rarity` uses the colour of the item's rarity tier:

Desert Eagle | Blaze, Restricted

AK-47 | Redline, Classified

AWP | Asiimov, Covert

M4A4 | Howl, Contraband

The live viewer can also place the item in a CS2 map, a video loop set by `scene`. Map scenes are available in the viewer only. Click one to load it:

Dust II, `scene=plate_dust2_video`

Train, `scene=plate_train_video`

Office, `scene=plate_office_video`

## Item properties

The viewer and the Render API take the same four item properties. An inspect link copied inside CS2 carries all four. A link from a Steam Community Market listing or a Steam inventory page carries none of them; see [Quickstart](https://inspekt.gg/docs/quickstart#the-embed-in-four-steps).

### Float

The float, from 0 to 1, sets how worn the finish is. Each finish covers its own part of that range (the AWP | Asiimov runs from 0.18 to 1), and a float outside it is drawn at the nearest end. To change the float on a mounted viewer, call `setItem()`. The AWP | Asiimov at 0.18 and 0.90:

`wear=0.18`

`wear=0.9`

### Pattern

The pattern seed, from 0 to 1000, sets where the finish's texture sits on the model, so two items with the same name and float can look different. The Karambit | Marble Fade at float 0.01 with seeds 412 and 77:

`seed=412`

`seed=77`

### Stickers

An item carries up to five stickers. Each has its own wear, and its own offset and rotation under CS2's free placement. The USP-S | Kill Confirmed carries four, one worn to 0.44. The MP5-SD | Phosphor carries five, one moved and one rotated.

Four stickers, one at wear 0.44

Five stickers, one moved and one rotated 30°

### Charm placement

A charm hangs from the gun's keychain anchor, and the owner can slide it along the gun. The `charm` parameter carries that position. The M4A1-S | Fade with its charm at the anchor and slid to the stock end:

`charm=60`

`charm=60:-10.4688:0.345:2.4583`

## Accuracy

Valve's official render beside ours, for six finishes:

| Valve's render | Our render |
| --- | --- |
| ![Valve's render of the AK-47 \| Redline](https://inspekt.gg/docs/parity-ak47-redline-valve.webp) | ![Our render of the AK-47 \| Redline](https://inspekt.gg/docs/parity-ak47-redline-ours.webp) |
| AK-47 \| Redline |  |
| ![Valve's render of the AWP \| Dragon Lore](https://inspekt.gg/docs/parity-awp-dragon-lore-valve.webp) | ![Our render of the AWP \| Dragon Lore](https://inspekt.gg/docs/parity-awp-dragon-lore-ours.webp) |
| AWP \| Dragon Lore |  |
| ![Valve's render of the Desert Eagle \| Blaze](https://inspekt.gg/docs/parity-deagle-blaze-valve.webp) | ![Our render of the Desert Eagle \| Blaze](https://inspekt.gg/docs/parity-deagle-blaze-ours.webp) |
| Desert Eagle \| Blaze |  |
| ![Valve's render of the P90 \| Asiimov](https://inspekt.gg/docs/parity-p90-asiimov-valve.webp) | ![Our render of the P90 \| Asiimov](https://inspekt.gg/docs/parity-p90-asiimov-ours.webp) |
| P90 \| Asiimov |  |
| ![Valve's render of the Karambit \| Fade](https://inspekt.gg/docs/parity-karambit-fade-valve.webp) | ![Our render of the Karambit \| Fade](https://inspekt.gg/docs/parity-karambit-fade-ours.webp) |
| Karambit \| Fade |  |
| ![Valve's render of the M4A1-S \| Printstream](https://inspekt.gg/docs/parity-m4a1s-printstream-valve.webp) | ![Our render of the M4A1-S \| Printstream](https://inspekt.gg/docs/parity-m4a1s-printstream-ours.webp) |
| M4A1-S \| Printstream |  |

## Accessories

Inspekt renders stickers and charms on the weapon, and each one by itself.

### A sticker by itself

`/api/still?sticker=76`, with no `id`, is Titan (Holo) | Katowice 2014 alone, flat and in its holo finish; see [Standalone stickers](https://inspekt.gg/docs/render-api#standalone-stickers).

Titan (Holo) | Katowice 2014, `sticker=76`

### Charms

A gun carries one charm at its spot and pattern seed, in the Render API, the embed and share cards; see [Charms](https://inspekt.gg/docs/render-api#charms). `/api/still?charm=60@75000`, with no `id`, is Lil' Chirp alone at seed 75000; see [Standalone charms](https://inspekt.gg/docs/render-api#standalone-charms).

Glitter Bomb, `charm=73`

Lil' Chirp at seed 75000, `charm=60@75000`

Valve's picture of each charm beside ours, at the seed of Valve's picture:

| Valve's render | Our render |
| --- | --- |
| ![Valve's render of Lil' Chirp](https://inspekt.gg/docs/parity-charm-lil-chirp-valve.webp) | ![Our render of Lil' Chirp at seed 1](https://inspekt.gg/docs/parity-charm-lil-chirp-ours.webp) |
| Lil' Chirp, seed 1 |  |
| ![Valve's render of 8 Ball IGL](https://inspekt.gg/docs/parity-charm-8-ball-igl-valve.webp) | ![Our render of 8 Ball IGL at seed 1](https://inspekt.gg/docs/parity-charm-8-ball-igl-ours.webp) |
| 8 Ball IGL, seed 1 |  |
| ![Valve's render of Glitter Bomb](https://inspekt.gg/docs/parity-charm-glitter-bomb-valve.webp) | ![Our render of Glitter Bomb at seed 1](https://inspekt.gg/docs/parity-charm-glitter-bomb-ours.webp) |
| Glitter Bomb, seed 1 |  |
| ![Valve's render of Die-cast AK](https://inspekt.gg/docs/parity-charm-die-cast-ak-valve.webp) | ![Our render of Die-cast AK at seed 50000](https://inspekt.gg/docs/parity-charm-die-cast-ak-ours.webp) |
| Die-cast AK, seed 50000 |  |

The seed shifts a charm's hue, as it does in the game. Lil' Chirp at seed 1 and at seed 75000:

| Seed 1 | Seed 75000 |
| --- | --- |
| ![Our render of Lil' Chirp at seed 1, pink](https://inspekt.gg/docs/parity-charm-lil-chirp-ours.webp) | ![Our render of Lil' Chirp at seed 75000, teal](https://inspekt.gg/docs/parity-charm-lil-chirp-75000-ours.webp) |
| `charm=60@1` and `charm=60@75000` |  |

## Chickens

The [chicken pages](https://inspekt.gg/chickens) and the studio show every pet chicken from the 22 September 2026 game update in 3D, 41 birds in all. In the studio, open the Chickens row in the browse sidebar, below the weapons.

## Cinematic video

The studio's [Cinematic tab](https://inspekt.gg/cinematic) makes a short MP4 of one item at its float, pattern seed, stickers and charm, cut between camera shots you pick from 43. Sign in with an email address for one free render every 24 hours, up to 1080p and 30 seconds. [Cinematic clips](https://inspekt.gg/docs/cinematic) has the steps, the shots and the limits.

M4A1-S | Bright Water

## Next

- [Quickstart](https://inspekt.gg/docs/quickstart): a still or the viewer on your page.
- [Sandbox](https://inspekt.gg/sandbox): change any parameter and see the viewer and a still update.
- [Pricing](https://inspekt.gg/pricing): plans for a site from $20 a month, and Lens for the browser extension at $5.
- [Compare](https://inspekt.gg/compare): Inspekt against an in-house renderer, screenshots and other viewers.
