Get a key

Overview

Download .md

Inspekt shows a CS2 skin as a live 3D viewer or as a still image. Both draw the exact item, with its float, pattern seed, stickers and charm.

Live viewer

Drag to rotate the item and scroll to zoom. This embed shows an AK-47 | Case Hardened at float 0.2334 and pattern seed 661, with four stickers and a charm.

Add it to your page with one script tag and one call. Quickstart has the four steps, and Embed parameters lists every option.

Still images

The Render API returns one image per URL, for product cards and link previews. Click a still on this page to open it at 1600 × 1000, the largest size the API draws without a key. The same AK-47 from three angles, set by view:

AK-47 | Case Hardened at the hero angle
view=hero, the default
AK-47 | Case Hardened square-on to its display side
view=front
AK-47 | Case Hardened square-on to its reverse side
view=back

Knives, gloves and every other finish in the catalog take the same call:

Karambit | Fade
Karambit | Fade, float 0.0071
Sport Gloves | Pandora's Box
Sport Gloves | Pandora's Box, float 0.6103
AWP | Dragon Lore
AWP | Dragon Lore, float 0.1913
M4A1-S | Printstream
M4A1-S | Printstream, float 0.0088

Backgrounds

Set the background with bg. There are six plain backgrounds: steel (the default), black, white, charcoal, ember and violet. bg=transparent leaves the background out and keeps the webp's alpha channel, shown here over a checkerboard:

AK-47 | Neon Rider on the steel background
AK-47 | Neon Rider, bg=steel, the default
Desert Eagle | Printstream on black
Desert Eagle | Printstream, bg=black
SSG 08 | Blood in the Water on white
SSG 08 | Blood in the Water, bg=white
Butterfly Knife | Marble Fade on the ember background
Butterfly Knife | Marble Fade, bg=ember
Nova | Hyper Beast on the violet background
Nova | Hyper Beast, bg=violet
MP7 | Bloodsport with a transparent background
MP7 | Bloodsport, bg=transparent

bg=rarity uses the colour of the item's rarity tier:

Desert Eagle | Blaze on its Restricted purple
Desert Eagle | Blaze, Restricted
AK-47 | Redline on its Classified pink
AK-47 | Redline, Classified
AWP | Asiimov on its Covert red
AWP | Asiimov, Covert
M4A4 | Howl on its Contraband gold
M4A4 | Howl, Contraband

The live viewer can also place the item in a CS2 map, a video loop set by scene. Map scenes are available in the viewer only. Click one to load it:

The Dust II background
Dust II, scene=plate_dust2_video
The Train background
Train, scene=plate_train_video
The Office background
Office, scene=plate_office_video

Item properties

The viewer and the Render API take the same four item properties. An inspect link copied inside CS2 carries all four. A link from a Steam Community Market listing or a Steam inventory page carries none of them; see Quickstart.

Float

The float, from 0 to 1, sets how worn the finish is. Each finish covers its own part of that range (the AWP | Asiimov runs from 0.18 to 1), and a float outside it is drawn at the nearest end. To change the float on a mounted viewer, call setItem(). The AWP | Asiimov at 0.18 and 0.90:

AWP | Asiimov at float 0.18
wear=0.18
AWP | Asiimov at float 0.90
wear=0.9

Pattern

The pattern seed, from 0 to 1000, sets where the finish's texture sits on the model, so two items with the same name and float can look different. The Karambit | Marble Fade at float 0.01 with seeds 412 and 77:

Karambit | Marble Fade, pattern seed 412, red and blue
seed=412
Karambit | Marble Fade, pattern seed 77, yellow and blue
seed=77

Stickers

An item carries up to five stickers. Each has its own wear, and its own offset and rotation under CS2's free placement. The USP-S | Kill Confirmed carries four, one worn to 0.44. The MP5-SD | Phosphor carries five, one moved and one rotated.

USP-S | Kill Confirmed with four stickers
Four stickers, one at wear 0.44
MP5-SD | Phosphor with five stickers
Five stickers, one moved and one rotated 30°

Charm placement

A charm hangs from the gun's keychain anchor, and the owner can slide it along the gun. The charm parameter carries that position. The M4A1-S | Fade with its charm at the anchor and slid to the stock end:

M4A1-S | Fade with its charm at the anchor
charm=60
M4A1-S | Fade with its charm slid to the stock end
charm=60:-10.4688:0.345:2.4583

Accuracy

Valve's official render beside ours, for six finishes:

Valve's renderOur render
Valve's render of the AK-47 | Redline Our render of the AK-47 | Redline
AK-47 | Redline
Valve's render of the AWP | Dragon Lore Our render of the AWP | Dragon Lore
AWP | Dragon Lore
Valve's render of the Desert Eagle | Blaze Our render of the Desert Eagle | Blaze
Desert Eagle | Blaze
Valve's render of the P90 | Asiimov Our render of the P90 | Asiimov
P90 | Asiimov
Valve's render of the Karambit | Fade Our render of the Karambit | Fade
Karambit | Fade
Valve's render of the M4A1-S | Printstream Our render of the M4A1-S | Printstream
M4A1-S | Printstream

Accessories

Inspekt renders stickers and charms on the weapon, and each one by itself.

A sticker by itself

/api/still?sticker=76, with no id, is Titan (Holo) | Katowice 2014 alone, flat and in its holo finish; see Standalone stickers.

The Titan (Holo) | Katowice 2014 sticker by itself
Titan (Holo) | Katowice 2014, sticker=76

Charms

A gun carries one charm at its spot and pattern seed, in the Render API, the embed and share cards; see Charms. /api/still?charm=60@75000, with no id, is Lil' Chirp alone at seed 75000; see Standalone charms.

Glock-18 | Neo-Noir with the Glitter Bomb charm
Glitter Bomb, charm=73
Desert Eagle | Printstream with Lil' Chirp at seed 75000, teal
Lil' Chirp at seed 75000, charm=60@75000

Valve's picture of each charm beside ours, at the seed of Valve's picture:

Valve's renderOur render
Valve's render of Lil' Chirp Our render of Lil' Chirp at seed 1
Lil' Chirp, seed 1
Valve's render of 8 Ball IGL Our render of 8 Ball IGL at seed 1
8 Ball IGL, seed 1
Valve's render of Glitter Bomb Our render of Glitter Bomb at seed 1
Glitter Bomb, seed 1
Valve's render of Die-cast AK Our render of Die-cast AK at seed 50000
Die-cast AK, seed 50000

The seed shifts a charm's hue, as it does in the game. Lil' Chirp at seed 1 and at seed 75000:

Seed 1Seed 75000
Our render of Lil' Chirp at seed 1, pink Our render of Lil' Chirp at seed 75000, teal
charm=60@1 and charm=60@75000

Chickens

The chicken pages and the studio show every pet chicken from the 22 September 2026 game update in 3D, 41 birds in all. In the studio, open the Chickens row in the browse sidebar, below the weapons.

Cinematic video

The studio's Cinematic tab makes a short MP4 of one item at its float, pattern seed, stickers and charm, cut between camera shots you pick from 43. Sign in with an email address for one free render every 24 hours, up to 1080p and 30 seconds. Cinematic clips has the steps, the shots and the limits.

M4A1-S | Bright Water

Next